More classes? You betcha! New map update? Heck yeah!
Howdy! I've got four more class teases for you (including the one that was lacking a name - it has one now!), and another map update!
The Classes
Interceptor. Somewhere between an Engineer and a Spiritualist, the Interceptor uses mechanical knowledge and spiritual aptitude to interfere with MECtech. It is said they can even give bots new orders. The Interceptor is kind of like a hacker class, although there aren't computers or typical programs in this setting. Think a Decker or Rigger from Shadowrun.
Scoundrel. Unlike the more trained and disciplined soldier, they use violence and charisma to manipulate situations to their liking. You know we're talkin' about Han Solo, Lando Carlissian, Damon Salvatore, and Starlord.
Scout. They patrol the wildlands and roads to ensure their safety, often reporting what they learn to others. Their skills are invaluable during long journeys. Not the flashiest class, but that's of course by design, as they usually don't wanna be seen. Think LotR's Strider, San from Princess Mononoke, and Katniss Everdeen.
Sharpshooter. Nobody outshoots them, or so they’d have you believe. Their skill with bows or guns is legendary. These are your classic trickshooters and gun bunnies. Hawkeye, Legolas, Doc Holiday from Wynona Earp, just about anybody in Wanted; all Sharpshooters.
The Map
Here it is, ready to be inked up, with location spaces left open. Spoiler alert, I've already inked the map and written in the names, but it wouldn't be "teasing" and "previews" if I just showed it off, would it?
Thanks again for checking out another devlog!
Minted in Blood
Fight for the Heartland against the plutocratic Provincial Trade Coalition
Status | In development |
Category | Physical game |
Author | Chubby Crow Games |
Tags | charge, Classes, Fantasy, Magic, magipunk, Mechs, powered-by-charge, Tabletop role-playing game |
More posts
- Non-Human Player CharactersMay 30, 2023
- Magic and Technology in Minted in BloodMar 23, 2023
- Final Four Class Teases - plus an (almost) final map!Sep 18, 2022
- Four more classes, and another map updateAug 31, 2022
- Class and Map PreviewsAug 30, 2022
- In Development!Aug 28, 2022
Leave a comment
Log in with itch.io to leave a comment.