Another Character Sheet Preview!

Okay I know this makes two character sheet devlogs in a row, but I'm really excited about this one! Not only have I updated the general look a bit, but I've finished writing the rules for armor, so that section of the sheet doesn't just say "Rules Still In Progress" anymore.

A few more things about the updated sheet.

  • Talents have been removed.
    • The progression system has been updated in my "indev" version of the rules, removing talents in favor of improvements and upgrades.
  • Materials Chest has been added.
    • This rule comes from the Locker extra written by Ryan Lucas. It's one of my favorites, very simple to implement but very elegant. 
      • Materials factor heavily into the new progression system, so more rules have been written around stored materials. They're going to be a key part of the hunt, so make sure you keep track of them!
  • The sheet has been changed to an 8.5 inch x 11 inch format, to allow for easier printing on Letter paper.
    • I know paper sizes are different around the world (something I learned only after becoming a game designer, strangely enough). 8.5 x 11 is the standard size in my part of the world. If anyone would like a different format, please let me know! I'm happy to provide it.

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