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I am slightly confused on the rules:

do I effectively need to roll each side of the dice on sequence in a turn-based race against my.opponent? 

I love fighting game based systems, so I may keep this in my wallet

Oh heck I see where the confusion is there. The dice at the bottom are meant to just be decorative, but that sure does look like you're supposed to roll each number in sequence.

My intention with the rules is that you roll a number of dice equal to your strength, and every 6 is 1 damage that you do to your opponent. Your opponent can choose to lower their Strength by 1 in order to ignore 1 damage, surviving for a little longer, but losing some power.

A kind of Yahtzee-style version could be fun too; instead of trying to roll 6's, you would be trying to get 1 - 6 before your opponent, and maybe you could spend Strength to reroll your own dice? I might think about this more.